Divinity Original Sin: Crafting Guide

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I was going crazy trying to read the crafting guide on the Larian forums and wanted a plain text version of ivra's crafting guide on my second computer or phone that would be easier to read and navigate.

Ingredients

[-] Arrow Shaft (x3) = Branch + Knife (Crafting and Cooking with Maradino)
[-] Blank Paper = Mush of Wood + Furnace (Secrets of the Scroll VI)
[-] Bonedust = Bone + Mortar and Pestle (Secrets of the Scroll I)
[-] Bonedust = Skull + Mortar and Pestle (Secrets of the Scroll I)
[-] Bonedust = Magic Skull + Mortar and Pestle
[-] Bonedust = Magical Ancient Human Skull + Mortar and Pestle
[-] Bowstring = Sinew + Sinew (The String Enthusiast I)
[-] Branch (2x) + Wood Chips = Log + Hand Axe (The Adventurer's Field Guide V)
[-] Bucket with Milk = Bucket + Cow (Talk to the Cow with the Bucket in your inventory. Needs Pet Pal.)
[-] Bucket with Water = Bucket + Water Source: Water Barrel, Well
[Crafting 2] Crossbow Without a Bowstring = Iron Bar + Branch (The String Enthusiast I)
[-] Cup of Oil = Empty Cup + Oil Barrel
[-] Cup of Oil = Empty Mug + Oil Barrel
[-] Feather = Pillow + Knife or Dagger
[-] Flour = Wheat + Mortar and Pestle (Patty Cake, Patty Cake II)
[-] Grist = Sack of Barley + Mill (The Art of Wiskey, (Glen's House)) (Used in the quest: Destill my Heart)
[-] Inert Voodoo Doll = Wooden Figurine + Needle
[-] Ink Pot and Quill = Quill + Ink Pot (Secrets of the Scroll IV)
[Blacksmithing 1] Iron Bar = Iron Ore + Furnace
[Blacksmithing 1] Iron Bar = Shortsword + Furnace
[-] Large Iron Bar = Iron Bar + Iron Bar
[-] Large Iron Bar = Two-Handed Sword + Furnace
[Blacksmithing 1] Large Steel Bar = Large Iron Bar + Furnace
[Blacksmithing 1] Large Steel Bar = Two-Handed Axe + Furnace
[Crafting 1] Leather Scraps = Animal Hide + Knife or Dagger (The Adventurer's Field Guide XX)
[Crafting 1] Magic Antler = Antler + Pixie Dust
[Crafting 1] Magic Chicken Foot = Chicken Foot + Pixie Dust (Bug: Magic Chicken Foot is called Chicken Foot)
[Crafting 1] Magic Claw = Claw + Pixie Dust
[Crafting 1] Magic Claw = Sharp Claw + Pixie Dust (Probably a bug)
[Crafting 1] Magic Eye = Eye + Pixie Dust
[Crafting 1] Magic Feather = Feather + Pixie Dust
[Crafting 1] Magic Needle and Thread = Needle and Thread + Pixie Dust
[Crafting 1] Magic Rabbit's Paw = Rabbit's Paw + Pixie Dust (Secrets of the Scroll III)
[Crafting 2] Magic Rat's Tail = Rat's Tail + Pixie Dust
[Crafting 1] Magic Skull = Skull + Pixie Dust (Note: Ancient Human Skull gives a better variant)
[Crafting 1] Magic Starfish = Starfish (base price 17 gold) + Pixie Dust
[Crafting 2] Magic Tooth = Tooth + Pixie Dust
[Crafting 1] Magic Tusk = Tusk + Pixie Dust (Bug: Magic Tusk is called Magic Tooth)
[Crafting 1] Magical Adult Antler = Adult Antler + Pixie Dust
[Crafting 1] Magical Ancient Human Skull = Ancient Human Skull + Pixie Dust
[Crafting 1] Magical Big Chicken Foot = Big Chicken Foot + Pixie Dust
[Crafting 1] Magical Creepy Eye = Creepy Eye + Pixie Dust
[Crafting 1] Magical Fancy Feather = Fancy Feather + Pixie Dust
[Crafting 1] Magical Glowing Starfish = Starfish (base price 51 gold) + Pixie Dust
[Crafting 1] Magical Large Tusk = Large Tusk + Pixie Dust
[Crafting 2] Magical Long Rat Tail = Long Rat Tail + Pixie Dust
[Crafting 1] Magical Lucky Rabbit Paw = Lucky Rabbit Paw + Pixie Dust
[Crafting 2] Magical Sharp Tooth = Sharp Tooth + Pixie Dust
[-] Moondust = Moonstone + Mortar and Pestle (Secrets of the Scroll II)
[-] Mush of Wood = Wood Chips + Water Source: Water Barrel, Well (Secrets of the Scroll VI)
[-] Mush of Wood + Bucket = Wood Chips + Bucket with Water
[-] Needle and Thread = Needle + Thread
[-] Ore = Pickaxe + Vein (Ore type depends on type of vein. Can be used 5 times.)
[-] Pixie Dust = Bonedust + Stardust (Secrets of the Scroll II)
[-] Pixie Dust = Moondust + Stardust (Secrets of the Scroll II)
[-] Quill = Feather + Knife or Dagger (Secrets of the Scroll IV)
[-] Rope = Yarn + Yarn (The Adventurer's Field Guide XVII)
[Blacksmithing 2] Silver Bar = Silver Ore + Furnace
[-] Spirit = Wort + Pot Sill (Used in the quest: Destill my Heart)
[-] Stardust = Stardust Herb + Mortar and Pestle (Secrets of the Scroll II)
[Blacksmithing 1] Steel Bar = Iron Bar + Furnace (He Who Smells It IV)
[Blacksmithing 1] Steel Bar = Hand Axe + Furnace
[Blacksmithing 4] Tenebrium Bar = Tenebrium Ore + Furnace
[-] Thread = Hair + Hair (The Adventurer's Field Guide XIX)
[-] Wooden Figurine = Cloth Scraps + Thread
[-] Wool = Shears + Sheep (Talk to Sheep with the Shears in your inventory. Needs Pet Pal.)
[-] Wort = Grist + Bucket with Water (Used in the quest: Destill my Heart)
[-] Yarn = Wool + Wool (The Adventurer's Field Guide XVII) 


Tools

[Crafting 1] Backpack = Leather Scraps + Rope
[-] Blossius's Adapted Will = Blossius's Will + Ink Pot and Quill
[-] Blossius's Adapted Will = Blossius's Will + Magic Ink Pot and Quill
[Crafting 2] Lockpicks = Needle + Needle
[Crafting 3] Lockpicks (x4) = Nine Inch Nails + Hammer
[Crafting 2] Lockpicks = Soap + Key (Drag the Soap from the Ground to the key in inventory)
[Crafting 1] Magic Ink Pot and Quill = Ink Pot and Quill + Pixie Dust (Secrets of the Scroll IV)
[-] Mobile Kitchen = Cooking Pot + Campfire (Patty Cake, Patty Cake I) (Cannot be put in Inventory)
[-] Washing Tub with a Washboard = Washing Tub + Washboard  


Scrolls and Skill Books

[Crafting 1] Blank Air Scroll = Blank Paper + Air Essence
[Crafting 1] Blank Air Scroll = Parchment + Air Essence
[Crafting 5] Blank Air Skillbook = Blank Air Scroll + Blank Air Scroll
[Crafting 1] Blank Earth Scroll = Blank Paper + Earth Essence
[Crafting 1] Blank Earth Scroll = Parchment + Earth Essence
[Crafting 1] Blank Fire Scroll = Blank Paper + Fire Essence
[Crafting 1] Blank Fire Scroll = Parchment + Fire Essence
[Crafting 5] Blank Skillbook Earth = Blank Earth Scroll + Blank Earth Scroll
[Crafting 5] Blank Skillbook Fire = Blank Fire Scroll + Blank Fire Scroll
[Crafting 5] Blank Skillbook Water = Blank Water Scroll + Blank Water Scroll
[Crafting 5] Blank Skillbook Witchcraft = Blank Witchcraft Scroll + Blank Witchcraft Scroll
[Crafting 1] Blank Water Scroll = Blank Paper + Water Essence
[Crafting 1] Blank Water Scroll = Parchment + Water Essence
[Crafting 1] Blank Witchcraft Scroll = Blank Paper + Pixie Dust (Secrets of the Scroll V)
[Crafting 1] Blank Witchcraft Scroll = Deck of Cards + Pixie Dust
[Crafting 1] Blank Witchcraft Scroll = Parchment + Pixie Dust (Secrets of the Scroll V)
[-] Death Knight Bane Skillbook = Leandra's Spell + Vial of Leandra's Blood (Needed to be able to harm Death Knights)
[Crafting 2+] Random Air Scroll = Blank Air Scroll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Air Resistance Shield, Summon Air Elemental, Become Air, Blitz Bolt, Bitter Cold, Headvice, Remove   Petrification, or Teleportation. [C3]: + Feather Drop, Immune to Electrified, Invisibility, Lightning Strike, or Shocking Touch. [C4]: + Tornado. [C5]: + Chain Lightning, Make Invisible, or Storm.)
[Crafting 2+] Random Earth Scroll = Blank Earth Scroll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Earth Resistance Shield, Summon Earth Elemental, Fortify, Immune to Poisoning, Magical Poison Dart, Summon Wolf, Bless, or Midnight Oil. [C3]: + Bolder Dash, Petrifying Touch, or Summon Bloodswarm. [C4]: + Deadly Spores, Natures Curse, Acid Breath, or Summon Spider. [C5]: + Earthquake.)
[Crafting 2+] Random Fire Scroll = Blank Fire Scroll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Burning Touch, Smokescreen, Small Fireball, Fire Resistance Shield, Summon Fire Elemental, Flare, Haste, Immune to Freezing, or Burn My Eyes. [C3]: + Purifying Fire, or Firefly. [C4]: + Immolation. [C5]: + Meteor Shower, or Infectious Flame.)
[Crafting 2+] Random Water Scroll = Blank Water Scroll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Slow Current, Ice Shard, Summon Ice Elemental, Rain, Minor Heal, Slow, Water of Life, or Water  Resistance Shield. [C3]: + Cleansing Water, Pierding Ice Shard, Ice Wall, Immunity to Burning, or Strong Regenerate. [C4]: + Mass Disease, Freezing Touch. [C5]: + Hail Attack, or Winterblast.)
[Crafting 2+] Random Witchcraft Scroll = Blank Witchcraft Scroll + Magic Ink Pot and Quill (Secrets of the Scroll V) ([C2]: Bloodletting, Blind, Magical Unlock, Resurrect (Scroll only), Malediction, Oath Of  Desecration, or Enfeebling Touch. [C3]: + Destroy Summon, Summon Undead Warrior, Drain Willpower, Absorb The Elements, or Vampiric Touch. [C4]: + Horrific Scream, Soulsap, Summon Armoured Undead Decapitator, or Mass Weakness. [C5]: + Death Punch, or Invulnerability.)
[Crafting 2+] Specific Air Skillbook = Air Scroll + Blank Air Skillbook (Secrets of the Scroll X) (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Earth Skillbook = Earth Scroll + Blank Skillbook Earth (Secrets of the Scroll X) (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Fire Skillbook = Fire Scroll + Blank Skillbook Fire (Secrets of the Scroll X) (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Water Skillbook = Water Scroll + Blank Skillbook Water (Secrets of the Scroll X) (Requires the same Crafting skill as is needed to create the scroll)
[Crafting 2+] Specific Witchcraft Skillbook = Witchcraft Scroll + Blank Skillbook Witchcraft (Secrets of the Scroll X) (Requires the same Crafting skill as is needed to create the scroll)

Armor

[Crafting 1] Adult Antlet Helmet = Magical Adult Antler + Leather Helmet (IL=HL. Constitution: +1(HL1) / +2(HL17). Water Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[-] Battered Cooking Pot = Cooking Pot + Hammer (The Adventurer's Field Guide XVIII)
[Crafting 1] Boots = Cloth Scraps + Anvil (C3+: Armor Rating or Movement bonus.)
[Crafting 1] Cloth Armor = Cloth Scraps + Needle and Thread (The Adventurer's Field Guide XVI) (C5: Armor Rating, HP, or Lucky Charm bonus.)
[Crafting 2] Crab Helmet = Crab's Claw + Leather Helmet (IL=HL, + HP)
[Crafting 2] Creapy Eye Helmet = Magical Creapy Eye + Leather Helmet (IL=HL. + Sight. Perception: +1(HL1) / +2 (HL17))
[Crafting 1] Deer Helmet = Magical Adult Antler + Leather Helmet (IL=HL. Constitution: +1(HL1) / +2(HL17))
[Crafting 2] Fancy Feather Helmet = Magical Fancy Feather + Leather Helmet (IL=HL. Sneaking: +1. Air Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 2] Feather Helmet = Magical Fancy Feather + Leather Helmet (IL=HL. Sneaking: +1. Air Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Glowing Starfish Helmet = Magical Glowing Starfish + Leather Helmet (IL=HL. Leadership: +1. Water Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 2] Leather Armor = Leather Scraps + Needle and Thread (The Adventurer's Field Guide XVI)
[Crafting 5] Leather Armor = Leather Scraps + Magic Needle and Thread (Armor Rating, HP, or Lucky Charm bonus.)
[Crafting 2] Leather Boots = Leather Scraps + Anvil (He Who Smells It VII) (C5: Armor Rating or Movement bonus.)
[Crafting 3] Metal Boots = Metal Scraps + Anvil (C5: Armor Rating or Movement bonus.)
[Blacksmithing 3] Plate Armor = Metal Scraps + Hammer (He Who Smells It VI) (C5: Armor Rating, HP, or Lucky Charm bonus.)
[-] Pumpkin Helmet = Pumpkin + Knife or Dagger (Fire Resistance: +10% (IL1) / +15% (IL3) / +20% (IL8) / +25%(IL13) / +30%(IL18). 5% chance to set Feared Status)
[Crafting 5] Robe = Cloth Scraps + Magic Needle and Thread (The Adventurer's Field Guide XVI) (HP, Intelligence, Lucky Charm, or Speed bonus)
[Crafting 2] Starfish Helmet = Magic Starfish + Leather Helmet (IL=HL. Leadership: +1. Water Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] The Third Eye Helmet = Magic Eye + Leather Helmet (IL=HL. Perception: +1(HL1) / +2 (HL17))
[-] Weresheep Armor (4 pieces) = Weresheep Wool + Elemental Forge (Weresheep Recipe)

Weapons

[Blacksmithing 1] Axe = Steel Bar + Anvil (He Who Smells It II) (B5: Critical Chance, Damage, or Max Action Points bonus)
[Crafting 1] Bow = Bowstring + Branch (The String Enthusiast I) (C5: Dexterity, Max Action Points, or Speed bonus)
[Crafting 2] Buffalo Sabre = Buffalo Amulet + Old Sabre (Damage, and Strength bonus)
[Crafting 2] Crossbow = Crossbow Without a Bowstring + Bowstring (The String Enthusiast I) (C5: Critical Chance, Damage, or Dexterity bonus)
[Blacksmithing 1] Dagger = Knife + Anvil (The Adventurer's Field Guide IV) (B5: Dexterity, Lucky Charm, Max Action Points, or Speed bonus)
[-] Nail-Fortified Branch = Branch + Nine Inch Nails (The Adventurer's Field Guide I)
[Crafting 5] Shambling Oak Death Wand = Branch + Tenebrium Ore (Talk to Hilda in Hiberheim) (Use it to kill Shambling Oaks)
[Crafting 1] Spear = Branch + Dagger (The Adventurer's Field Guide I) (C5: Critical Chance or Damage bonus)
[Crafting 2] Staff = Branch + Branch (Crafting and Cooking with Maradino, The Adventurer's Field Guide VI) (C3-4: Lucky Charm bonus. C5: Intelligence, Lucky Charm, or Max Action Points, bonus. C5 bug: only 3 of  12 possible staffs can be created.)
[Blacksmithing 1] Sword = Iron Bar + Anvil (He Who Smells It I) (B5: Damage or Max Action Points bonus)
[-] Sword of Planets = Bottle of Swirling Mud + Fiery Heart (+ Fire Damage, All Elemental Resistances: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19), + Chance to set Burning status)
[Blacksmithing 1] Two-Handed Sword = Large Iron Bar + Anvil (He Who Smells It III) (B5: Damage or Strength bonus)
[Blacksmithing 2] Two-Handed Axe = Large Steel Bar + Anvil (He Who Smells It III) (B5: Damage or Critical Chance bonus)
[Crafting 1] Voodoo Doll = Inert Voodoo Doll + Pixie Dust (C3-5: 20/40/75% to set Bleeding status bonus.)
[-] Wooden Stake = Log + Knife or Dagger (Crafting and Cooking with Maradino)

Arrows & Arrowheads

[-] Arrow = Arrow Shaft + Arrowhead (Useless)
[Crafting 2] Arrow of Ignorance = Debuff Intelligence Potion + Arrowhead (The String Enthusiast II) (Lowers target's Intelligence)
[Crafting 2] Blinding Arrow = Debuff Perception Potion + Arrowhead (The String Enthusiast II) (Lowers target's Perception)
[Crafting 4] Charming Arrow = Charming Arrowhead + Arrow Shaft (Charms target)
[Crafting 4] Charming Arrowhead = Drudanae + Arrowhead
[Crafting 3] Cursing Arrow = Debuff-All Potion + Arrowhead (The String Enthusiast II) (Lowers all of target's Primary Stats)
[Crafting 3] Explosive Arrow = Explosive Arrowhead + Arrow Shaft (Creates an explosion)
[Crafting 2] Explosive Arrowhead + Empty Cup = Fire Arrowhead + Cup of Oil
[Crafting 3] Explosive Arrowhead = Fire Resistance Potion + Arrowhead (The String Enthusiast II)
[Crafting 1] Fire Arrow = Fire Arrowhead + Arrow Shaft (Can Burn target)
[Crafting 3] Freezing Arrow = Freezing Arrowhead + Arrow Shaft (Can Freeze target)
[Crafting 1] Knockdown Arrow = Knockdown Arrowhead + Arrow Shaft (Can knock down target)
[Crafting 1] Knockdown Arrowhead = Antler + Knife or Dagger
[Crafting 2] Poison Arrow = Poisoned Arrowhead + Arrow Shaft (Can poison target)
[Crafting 2] Poisoned Arrowhead = Intestines + Arrowhead
[Crafting 2] Poisoned Arrowhead = Poison Flask + Arrowhead (The String Enthusiast III)
[Crafting 2] Poisoned Arrowhead = Rotten Eggs + Arrowhead
[Crafting 2] Poisoned Arrowhead = Arrowhead + Ooze Barrel (The Adventurer's Field Guide X)
[Crafting 3] Poisoncloud Arrow = Poisoncloud Arrowhead + Arrow Shaft (Creates Poison Cloud)
[Crafting 3] Poisoncloud Arrowhead = Poisoned Arrowhead + Poisoned Arrowhead
[Crafting 2] Silver Arrow = Silver Arrowhead + Arrow Shaft (Breaks Armor)
[Crafting 2] Silver Arrowhead (x4) = Silver Bar + Anvil
[Crafting 2] Slowdown Arrow = Slowdown Arrowhead + Arrow Shaft (Slows down target)
[Crafting 2] Slowdown Arrowhead + Empty Cup = Cup of Oil + Arrowhead
[Crafting 2] Slowdown Arrowhead = Arrowhead + Oil Barrel
[Crafting 2] Slowness Arrow = Debuff Speed Potion + Arrowhead (The String Enthusiast II) (Lowers target's Speed)
[Crafting 1] Smokscreen Arrow = Smokscreen Arrowhead + Arrow Shaft (Creates a Smokescreen)
[Crafting 3] Static Cloud Arrow = Static Cloud Arrowhead + Arrow Shaft (Creates a Static Cloud)
[Crafting 2] Static Cloud Arrowhead + Empty Cup = Stunning Arrowhead + Cup of Water
[Crafting 3] Static Cloud Arrowhead = Air Resistance Potion + Arrowhead (The String Enthusiast II)
[Crafting 2] Steamcloud Arrow = Steamcloud Arrowhead + Arrow Shaft (Creates a Steam Cloud)
[Crafting 2] Steamcloud Arrowhead + Empty Cup = Fire Arrowhead + Cup of Water
[Crafting 2] Steamcloud Arrowhead = Water Resistance Potion + Arrowhead (The String Enthusiast II)
[Crafting 1] Stunning Arrow = Stunning Arrowhead + Arrow Shaft (Stuns target)
[Crafting 1] Stunning Arrowhead = Tooth + Knife or Dagger
[Crafting 2] Weakening Arrow = Debuff Strength Potion + Arrowhead (The String Enthusiast II) (Lowers target's Strength)
[Crafting 2] Withering Arrow = Debuff Constitution Potion + Arrowhead (The String Enthusiast II) (Lowers target's Constitution) 

Amulets

[Crafting 3] Ancient Skull Amulet = Magical Ancient Human Skull + Thread (The Adventurer's Field Guide XIX) (Intelligence: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) /  +25%(HL21))
[Crafting 1] Chicken Amulet = Magic Chicken Foot + Thread (The Adventurer's Field Guide XIX) (Initiative: +1)
[Crafting 1] Chicken Amulet = Magical Big Chicken Foot + Thread (The Adventurer's Field Guide XIX) (Initiative: +1)
[Crafting 1] Claw Amulet = Magic Claw + Thread (The Adventurer's Field Guide XIX) (Strength: +1 (HL1) / +2 (HL17))
[Crafting 1] Creepy Eye Amulet = Magical Creepy Eye + Thread (The Adventurer's Field Guide XIX) (Perception: +1 (HL1) / +2 (HL17), + Sight)
[Crafting 1] Fancy Feather Amulet = Magical Fancy Feather + Thread (The Adventurer's Field Guide XIX) (Dexterity: +1 (HL1) / +2 (HL17), + HP)
[Crafting 1] Feather Amulet = Magic Feather + Thread (The Adventurer's Field Guide XIX) (Dexterity: +1 (HL1) / +2 (HL17))
[Crafting 1] Glowing Star Fish Amulet = Magical Glowing Starfish + Thread (The Adventurer's Field Guide XIX) (+ HP, Water Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Large Tusk Amulet = Magical Large Tusk + Thread (The Adventurer's Field Guide XIX) (Loremaster: +1. Intelligence: +1(HL1) / +2(HL17). Air Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Long Rat Tail Amulet = Magical Long Rat Tail + Thread (The Adventurer's Field Guide XIX) (Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 1] Lucky Rabbit Paw Amulet = Magical Lucky Rabbit Paw + Thread (The Adventurer's Field Guide XIX) (Lucky Charm: +1, +Movement)
[Crafting 3] Lucky Rabbit Paw Super Amulet = Lucky Rabbit Paw Amulet + Bowstring (Lucky Charm: +1, +Movement)
[Crafting 3] Lucky Rabbit's Paw Amulet = Rabbit's Paw Amulet + Bowstring (Lucky Charm: +1, +Movement)
[Crafting 1] Rabbit's Paw Amulet = Magic Rabbit's Paw + Thread (Secrets of the Scroll III, The Adventurer's Field Guide XIX) (Lucky Charm: +1)
[Crafting 2] Rat Tail Amulet = Magic Rat's Tail + Thread (The Adventurer's Field Guide XIX) (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Sharp Tooth Amulet = Magical Sharp Tooth + Thread (The Adventurer's Field Guide XIX) (Charisma: +1. Fire Resistance: + 5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Skull Amulet = Magic Skull + Thread (The Adventurer's Field Guide XIX) (Intelligence: +1 (HL1) / +2 (HL17))
[Crafting 1] Starfish Amulet = Magic Starfish + Thread (The Adventurer's Field Guide XIX) (+ HP)
[Crafting 1] The Third Eye Amulet = Magic Eye + Thread (The Adventurer's Field Guide XIX) (Perception: +1 (HL1) / +2 (HL17))
[Crafting 2] Tooth Amulet = Magic Tooth + Thread (The Adventurer's Field Guide XIX) (Charisma: +1)
[Crafting 1] Tusk Amulet = Magic Tusk + Thread (The Adventurer's Field Guide XIX) (Loremaster: +1) 

Belts

[Crafting 1] Ancient Skull Belt = Magical Ancient Human Skull + Rope (Constitution: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Big Chicken Belt = Magical Big Chicken Foot + Rope (Initiative: +2)
[Crafting 2] Chicken Belt = Magic Chicken Foot + Rope (Initiative: +1)
[Crafting 1] Claw Belt = Magic Claw + Rope (Strength: +1 (HL1) / +2 (HL17))
[Crafting 1] Fancy Feather Belt = Magical Fancy Feather + Rope (Initiative: +1. + HP)
[Crafting 1] Feather Belt = Magic Feather + Rope (Initiative: +1)
[Crafting 2] Long Rat Tail Belt = Magical Long Rat Tail + Rope (Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 1] Rabbit's Paw Belt = Magic Rabbit's Paw + Rope (Secrets of the Scroll III) (Lucky Charm: +1)
[Crafting 2] Rat Tail Belt = Magic Rat's Tail + Rope (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Sharp Tooth Belt = Magical Sharp Tooth + Rope (Charisma: +1. Fire Resistance: + 5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Skull Belt = Magic Skull + Rope (Constitution: +1 (HL1) / +2 (HL17))
[Crafting 2] Tooth Belt = Magic Tooth + Rope (Charisma: +1)
[Crafting 1] Tusk Belt = Magic Tusk + Rope (Body Building: +1)  

Rings

[Crafting 2] Ancient Skull Ring = Magical Ancient Human Skull + Jeveller's Kit: Ring (Constitution: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Big Chicken Claw Ring = Magical Big Chicken Foot + Jeveller's Kit: Ring (+ Movement)
[Crafting 2] Chicken Ring = Magic Chicken Foot + Jeveller's Kit: Ring (+ Movement)
[Crafting 2] Claw Ring = Magic Claw + Jeveller's Kit: Ring (Constitution: +1 (HL1) / +2 (HL17))
[Crafting 2] Fancy Feather Ring = Magical Fancy Feather + Jeveller's Kit: Ring (Telekenesis: +1, + HP)
[Crafting 2] Feather Ring = Magic Feather + Jeveller's Kit: Ring (Telekenesis: +1)
[Crafting 2] Large Tusk Ring = Magical Large Tusk + Jeveller's Kit: Ring (Intelligence: +1(HL1) / +2(HL17), Air & Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Long Rat Tail Ring = Magical Long Rat Tail + Jeveller's Kit: Ring (Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 2] Lucky Rabbit Paw Ring = Magical Lucky Rabbit Paw + Jeveller's Kit: Ring (Secrets of the Scroll III) (Speed: +1 (HL1) / +2 (HL17), +Movement)
[Crafting 2] Lucky Rabbit Paw Super Ring = Lucky Rabbit Paw Super Amulet + Jeveller's Kit: Ring (Speed: +1 (HL1) / +2 (HL17), +Movement)
[Crafting 2] Lucky Rabbit's Paw Ring = Lucky Rabbit's Paw Amulet + Jeveller's Kit: Ring (Secrets of the Scroll III) (Speed: +1 (HL1) / +2 (HL17), +Movement)
[Crafting 2] Rabbit's Paw Ring = Magic Rabbit's Paw + Jeveller's Kit: Ring (Secrets of the Scroll III) (Speed: +1 (HL1) / +2 (HL17))
[Crafting 2] Rat Tail Ring = Magic Rat's Tail + Jeveller's Kit: Ring (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Sharp Tooth Ring = Magical Sharp Tooth + Jeveller's Kit: Ring (Charisma: +1, Fire Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Skull Ring = Magic Skull + Jeveller's Kit: Ring (Constitution: +1 (HL1) / +2 (HL17))
[Crafting 2] Tooth Ring = Magic Tooth + Jeveller's Kit: Ring (Charisma: +1)
[Crafting 2] Tusk Ring = Magic Tusk + Jeveller's Kit: Ring (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))  

Enchanting

[-] Boosted Apparel = Apparel + Fabric Dye (Changes color of the Apparel)
[-] Boosted Apparel = Apparel + Golden Grail (Changes color of the Apparel to yellow)
[Crafting 1] Boosted Apparel = Apparel + Pearl (The Adventurer's Field Guide VII) (+ Gold Value)
[Crafting 5] Boosted Apparel = Apparel + Ruby (Secrets of the Scroll IX) (+ Air, Earth, Fire, and Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17).)
[Crafting 5] Boosted Apparel = Apparel + Void Essence (The Adventurer's Field Guide XV) (Sneaking: +1, Changes color of the Apparel)
[Crafting 5] Boosted Boots = Boots + Nine Inch Nails (+ Immunity to Slipping)
[Crafting 2] Boosted Bow = Bow + Bowstring (+ Damage)
[Crafting 3] Boosted Bow = Bow + Sextant (Perception: +1 (IL1) / +2 (IL14))
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 4] Boosted Cloth Armor = Cloth Armor + Leather Scraps (The Adventurer's Field Guide XI) (+ Armor Rating)
[Crafting 5] Boosted Cloth Armor = Cloth Armor + Metal Scraps (The Adventurer's Field Guide XI) (+ Armor Rating)
[Crafting 3] Boosted Club = Club + Moonstone (The Adventurer's Field Guide IX) (+ Damage)
[Crafting 3] Boosted Crossbow = Crossbow + Bowstring (+ Damage)
[Crafting 4] Boosted Crossbow = Crossbow + Sextant (Perception: +1 (IL1) / +2 (IL14))
[Blacksmithing 2] Boosted Edged Metal Weapon = Edged Metal Weapon + Whetstone (The Adventurer's Field Guide VIII) (+ Damage)
[Blacksmithing 2] Boosted Edged Metal Weapon = Edged Metal Weapon + Whetstone Wheel (The Adventurer's Field Guide VIII) (+ Damage)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 2] Boosted Leather Armor = Leather Armor + Mobile Kitchen (The Adventurer's Field Guide XII) (+ Armor Rating)
[Crafting 5] Boosted Leather Armor = Leather Armor + Metal Scraps (The Adventurer's Field Guide XI) (+ Armor Rating)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17). Color change.)
[Crafting 5] Boosted Metal Armor = Metal Armor + Anvil (The Adventurer's Field Guide XIII) (+ Movement of Armor)
[-] Boosted Metal Armor = Metal Armor + Cup of Oil (The Adventurer's Field Guide VIX) (+ Movement of Armor)
[Crafting 5] Boosted Metal Armor = Metal Armor + Plate Scraps (The Adventurer's Field Guide XI) (+ Armor Rating)
[Crafting 5] Boosted Metal Armor = Metal Armor + Scale Scraps (The Adventurer's Field Guide XI) (+ Armor Rating)
[Blacksmithing 2] Boosted Metal Shield = Metal Shield + Anvil (The Adventurer's Field Guide III) (B2: +Durability, B3+: + Blocking)
[Blacksmithing 4] Boosted Metal Shield = Metal Shield + Void Essence (+ Tenebrium Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 3] Boosted Staff = Staff + Moonstone (The Adventurer's Field Guide IX) (+ Damage)
[Crafting 5] Boosted Weapon = Weapon + Air Essence (Secrets of the Scroll VIII) (+ Air Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Earth Essence (Secrets of the Scroll VIII) (+ Earth Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Fire Essence (Secrets of the Scroll VIII) (+ Fire Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Water Essence (Secrets of the Scroll VIII) (+ Water Damage (max 1 extra damage type))
[Crafting 1] Boosted Weapon = Weapon + Poison Flask (The Adventurer's Field Guide X) (+ Poison Damage (max 1 extra damage type))
[Crafting 4] Boosted Weapon = Weapon + Tenebrium Bar (+ Tenebrium Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Tormented Soul (Secrets of the Scroll VII) (Strength: +1 (IL1) / +2 (IL14), Dexterity: : +1 (IL1) / +2 (IL14))
[Blacksmithing 2] Boosted Wooden Shield = Wooden Shield + Metal Scraps (The Adventurer's Field Guide II) (B2: +Durability, B3+: + Blocking)
[Crafting 4] Boosted Wooden Shield = Wooden Shield + Void Essence (+ Tenebrium Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))  

Potions

[Crafting 2] Air Resistance Potion = Jellyroom + Empty Potion Flask (Fun With Fluids II) (Air Resistance: +15%)
[Crafting 2] Debuff Constitution Potion = Bonedust + Poison Flask (Constitution: -2)
[Crafting 2] Debuff Dexterity Potion = Sinew + Poison Flask (Dexterity: -2)
[Crafting 2] Debuff Intelligence Potion = Tormented Soul + Poison Flask (Intelligence: -2)
[Crafting 2] Debuff Perception Potion = Eye + Poison Flask (Perception: -2)
[Crafting 2] Debuff Speed Potion = Void Essence + Poison Flask (Speed: -2)
[Crafting 2] Debuff Strength Potion = Tooth + Poison Flask (The String Enthusiast III) (Strength: -2)
[Crafting 3] Debuff-All Potion = Debuff Potion + Different Debuff Potion (All Stats: -1)
[Crafting 5] Dexterity Potion = Sinew + Speed Potion (Fun With Fluids X) (Dexterity: +1)
[Crafting 2] Earth Resistance Potion = Earth Tongue Mushroom + Empty Potion Flask (Fun With Fluids II) (Earth Resistance: +15%)
[Crafting 1] Empty Potion Flask (x2) = Air Resistance Potion + Earth Resistance Potion (Fun With Fluids II) (Both potions must be of the same strength)
[Crafting 1] Empty Potion Flask (x2) = Fire Resistance Potion + Water Resistance Potion (Fun With Fluids II) (Both potions must be of the same strength)
[-] Filter of the Fearless Imp = Apple + Pumpkin (Lates Research (in Maradino's Library)) (Use it on Yox. (in Hidden Lair))
[Crafting 2] Fire Resistance Potion = Guepinia Mushroom + Empty Potion Flask (Fun With Fluids II) (Fire Resistance: +15%)
[Crafting 5] Intelligence Potion = Void Essence + Minor Perception Potion (Fun With Fluids X) (Intelligence: +1)
[Crafting 4] Invisibility Potion = Air Resistance Potion + Magical Armour Potion (Fun With Fluids VIII) (Sets Invisibility status)
[Crafting 4] Invisibility Potion = Void Essence + Empty Potion Flask (Sets Invisibility status)
[Crafting 3] Large Healing Potion = Minor Healing Potion + Minor Healing Potion (Healing: +157)
[Crafting 2] Magical Armour Potion = Whisperwood + Empty Potion Flask (Armor: +32)
[Crafting 2] Medium Healing Potion = Minor Healing Potion + Minor Healing Potion (Healing: +98)
[Crafting 2] Minor Constitution Potion = Farhangite + Empty Potion Flask (Fun With Fluids VI) (Constitution: +1)
[Crafting 1] Minor Healing Potion = Penny Bun Mushroom + Empty Potion Flask (Fun With Fluids I) (Healing: +52)
[Crafting 5] Minor Perception Potion = Eye + Empty Potion Flask (Fun With Fluids VII, Druid's Alchemy Notes) (Perception: +1)
[Crafting 3] Minor Resist-All Potion = Air Resistance Potion + Water Resistance Potion (Fun With Fluids II) (All Resistances: +20% (Except Tenebrium))
[Crafting 3] Minor Resist-All Potion = Earth Resistance Potion + Fire Resistance Potion (Fun With Fluids II) (All Resistances: +20% (Except Tenebrium))
[Crafting 5] Minor Strength Potion = Minor Constitution Potion + Bonedust (Fun With Fluids X) (Strength: +1)
[Crafting 3] Poison Antidote Potion = Apple + Healing Potion (Cures Poison)
[-] Poison Flask = Empty Potion Flask + Ooze Barrel (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Fly Agaric Mushroom + Empty Potion Flask (Fun With Fluids I) (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Intestines + Empty Potion Flask (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Rotten Eggs + Empty Potion Flask (100% chance to set Poisoned status)
[Crafting 1] Poison Resistance Potion = Drudanae + Empty Potion Flask (Fun With Fluids IV) (Poison Resistance: +15%)
[Crafting 3+] Potion Level Up = Augmentor + Potion (Druid's Alchemy Notes) (Minor -> Medium, Medium -> Large)
[Crafting 2] Speed Potion = Fanny Blossom + Empty Potion Flask (Fun With Fluids V) (Speed: +1)
[Crafting 3] Telekinesis Potion = Drudanae + Minor Resist-All Potion (Fun With Fluids IX) (Telekinesis: +1)
[-] Vial Full of Chicken Bloot = Chicken Corpse + Empty Vial (Used in the quest: The Initiation)
[Crafting 2] Water Resistance Potion = Bluegill Mushroom + Empty Potion Flask (Fun With Fluids II) (Water Resistance: +15%) 

Food & Drinks

[-] Apple Juice = Apple + Empty Cup (Heals: +18, Poison Resistance: +10)
[-] Apple Juice = Apple + Empty Mug (Heals: +18, Poison Resistance: +10)
[-] Apple Pie = Apple Pie Dough + Owen or Furnace (Heals: +42, Poison Resistance: +10)
[-] Apple Pie Dough = Apple + Dough (Patty Cake, Patty Cake III) (Speed: -1, Heals: +13)
[-] Boiled Potato = Potato + Mobile Kitchen (Constitution: +1, Heals: +22)
[-] Bottle of Beer = Empty Bottle + Beer Barrel (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Bottle of Water = Empty Bottle + Water Source: Water Barrel, Well (Heals: +13)
[-] Bottle of Wine = Empty Bottle + Wine Barrel (Speed: -1, Heals: +32, 20% chance of getting Drunk)
[-] Bread = Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Strength: +1, Speed: -1, Heals: +10)
[-] Cheese Bread = Cheese Bread Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Constitution: +1, Heals: +22)
[-] Cheese Bread Dough = Cheese + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Cold Fries = Potato + Knife or Dagger (Heals: +7)
[-] Cold Mashed Potatoes = Potato + Hammer (Heals: +7)
[-] Cup of Tea = Tea Herb + Cup of Water (Heals: +32)
[-] Cup of Water = Empty Cup + Water Source: Water Barrel, Well (Heals: +13)
[-] Cup of Water + Empty Bottle = Empty Cup + Bottle of Water (Heals: +13)
[-] Cyseal Pie = Fish Pie Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Intelligence: +1, Speed: -1, Heals: +71)
[-] Dinner = Fish + Mobile Kitchen (Strength: +1, Heals: +74)
[-] Dinner = Fish + Owen or Furnace (Strength: +1, Heals: +74)
[-] Dinner = Raw Meat + Mobile Kitchen (Strength: +1, Heals: +74)
[-] Dinner = Raw Meat + Owen or Furnace (Strength: +1, Heals: +74)
[-] Dough + Empty Bottle = Flour + Bottle of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Bucket = Flour + Bucket with Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Empty Cup = Flour + Cup of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Empty Mug = Flour + Mug of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dwarven Stew = Mug of Beer + Dinner (Strength: +1, Heals: +74, 100% chance to get Slowed)
[-] Elven Stew = Dinner + Tomato Sauce (Dexterity: +1, Heals: +50)
[-] Fish Pie Dough = Fish + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Glass of Wine = Empty Cup + Wine Barrel (Speed: -1, Heals: +32, 20% chance of getting Drunk)
[-] Glass of Wine + Empty Bottle = Empty Cup + Bottle of Wine (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Jar of Honey = Jar + Beehive (Intelligence: +1, Heals: +16, Poison Resistance: +15%)
[-] Mashed Potatoes = Cold Mashed Potatoes + Mobile Kitchen (Strength: +1, Heals: +71)
[-] Mashed Potatoes = Cold Mashed Potatoes + Owen or Furnace (Strength: +1, Heals: +71)
[-] Milk = Empty Cup + Bucket with Milk (Heals: +18, Armor: +21)
[-] Milk and Honey = Jar of Honey + Milk (Heals: +52, Armor: +32, Poison Resistance: +20%)
[-] Mug of Beer = Empty Mug + Beer Barrel (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Mug of Beer + Empty Bottle = Empty Mug + Bottle of Beer (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Mug of Tea = Tea Herb + Mug of Water (Bug: Cannot be consumed)
[-] Mug of Water = Empty Mug + Water Source: Water Barrel, Well (Heals: +13)
[-] Mug of Water + Empty Bottle = Empty Mug + Bottle of Water (Heals: +13)
[-] Mug of Wine = Empty Mug + Wine Barrel (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Mug of Wine + Empty Bottle = Empty Mug + Bottle of Wine (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Orange Juice = Orange + Empty Cup (Dexterity: +1, Heals: +18)
[-] Orange Juice = Orange + Empty Mug (Dexterity: +1, Heals: +18)
[-] Pizza = Pizza Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Constitution: +1, Speed: -1, Heals: +61)
[-] Pizza Dough = Tomato Sauce + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Ooze Barrel (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Fly Agaric Mushroom (Rat Extermination) (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Intestines (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Poison Flask (Rat Extermination) (100% chance to set Poisoned status)
[-] Porridge = Wheat + Milk (Strength: +1, Heals: +18)
[-] Potato Porridge = Potato + Milk (Strength: +1, Heals: +39)
[-] Pumpkin Soup = Pumpkin + Mobile Kitchen (Patty Cake, Patty Cake V) (Perception: +1, Heals: +42)
[-] Rivellon Fries = Cold Fries + Mobile Kitchen (Constitution: +1, Dexterity: -1, Heals: +71)
[-] Talking Shell, Cooked = Ishmashell + Owen or Furnace (100% chance to set Infectious Diseased status)
[-] Talking Shell, Cooked = Ishmashell + Mobile Kitchen (100% chance to set Infectious Diseased status)
[-] Tomato Sauce = Tomato + Hammer (Crafting and Cooking with Maradino) (Heals: +7, Poison Resistance: +10 )